Christian games have a bad image, deservedly so. I’ve had a long time to think on it, so here are my opinions.
Author Archives: James Agbotta
Ludo – Putting my time where my mouth is
This is me rambling about planning a game… somewhat.
One of the greatest pitfalls in Game design
Large games seem to have a problem with completeness lately, don’t they?
HomeKick: An introduction
TL;DR … I’m James. I like Game-play based narratives in games. I’m planning on making games.
