Life has a funny way of delaying things.
Things are going well. I have a firm and definite idea of what I do and do not want in my first big game.
In the mean time…
The game is still untitled. Ideas floating around are: ‘A Passing War’, ‘Walk of Attrition’ and ‘Ludo’.
Basically, once I start creating assets for the game, I have to make a minimum viable product. Something that encapsulates everything the game could be in a small single slice.

But first, a quick detour. This might be something… Explosive!
